return!!

Jits!!

If you haven't read the intro to jits, they are my original characters
I've been drawing them for years, but after modeling the rooms, I decided to continue utilizing my newfound 3D skills
Having just started posting my art on insta, black and white lineart just wasn't cutting it
enter blender,
where shading is just placing lights and the only limit being your creativity (not rly but it felt like it)
my first model was just figuring out sculpting, texture drawing and connecting meshes this was my eureka moment, when I realised that I was onto something My second model was just trying to do everything I learnt in my first model better My beloved 'tube jits' even more practise with sculpting weird body shapes at this point I was at that stage in promoting my instagram where I just needed to post reels This is my best performaing reel as of now and its just a rotating jit, it's prolly the least amount of effort I've put into a 3D model And icl making reels sucked the life and creativity out of me poolrooms!! Tried out procedural texturing in blender, which is that waviness you see on the ground This also counts as multimedia, I drew the jit after rendering the 3D world My magnum opus,
I love how organic it looks and the transparent skin, chefs kiss I don't know if you've noticed yet but I've got a minor obsession with deserts, at fault of desert sands feels warm at night
this was straight ripped from the 夢​の​砂​漠 album art My zine ad, I send them out to my followers for free, hit me up on insta dms if you'd like a copy! Another one of my favs